Hi, I'm Mateusz Mokot

IT Student @ Gdansk University of Technology

About me

I am a second year IT student at Gdansk University of Technology.

My main interests revolve around software development, specifically creating computer applications and game development. I find my true passion in backend and systems programming. I love diving into the lowest levels of system logic and core architecture, while happily leaving frontend development to others.

I am constantly learning new technologies and tools to better my craft in both low-level logic and game mechanics. You can see some of my work on my GitHub profile.


Game Development

My journey with game development began simply as a gamer. While I always wanted to create games, the artistic side like making custom 3D models, textures, or animations never really appealed to me. However, I found my true niche in the technical side of game creation: building robust gameplay systems and mechanics using pre-made assets.

I have hands-on experience with both Unity and Unreal Engine 5. In UE5, my proficiency in C++ allows me to understand the engine from the inside out and work close to the metal. Despite my strong focus on programming, necessity has taught me the fundamentals of 3D modeling and animation, which helps me integrate assets and prototype effectively.


Algorithms & Problem Solving

When it comes to coding, I am driven by the challenge of finding the most efficient and elegant solutions to complex problems. My focus is on algorithmic optimization and identifying the simplest path to a high-performance result. I enjoy deconstructing a project's requirements to ensure that the underlying logic is not only fast but also clean and logically sound.


What inspires me

The games that truly shaped me as a player are the classic LEGO games. I believe their platforming elements remain unbeaten to this day. Despite their low difficulty, they always managed to provide a genuine sense of satisfaction when solving individual puzzles.

Another major inspiration comes from FromSoftware games. I find their combat system supreme to all others. I know it might not satisfy everyone, but in my opinion, it is the closest thing to perfection in gaming mechanics.

When it comes to narrative and overall world-building, I have the highest admiration for The Witcher 3 and Cyberpunk 2077. Despite the flaws of the second, I consider it the best game of the past decade. Its holistic approach, even with its imperfections, truly resonates with me.